Tianjin After HoursDev build

Horror · Exploration · Story-driven

Tianjin After Hours

After closing time, follow the lights and radio of old rides to find the way out.

  • Dev build · 0.1.0
  • Desktop
Play on Elseworld

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About Tianjin After Hours

A third-person single-player horror-exploration demo built on memories of Tianjin's amusement park in 2000–2009. It has a real-time 3D carousel menu, a 40-second scrolling prologue, an original synthesized score and three moods: dusk, night and rainy night. Follow a fixed route to restore power, tune the radio, find keys and return to the exit. This is a dev build; layouts, sizes, some decoration and the story are artistic inference and fiction, not a historical survey or a real case. The web build uses compatibility rendering, so visuals differ from the native version — a desktop browser with keyboard and mouse is recommended (about 232 MB).

This game is hosted on Elseworld. It opens in a new tab and may ask you to sign in there.

Art and details from elseworld.net

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