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A Mini 4WD racer in one day with a local LLM, Tripo3D and Godot: pick, tune, race

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Breakdown2 min readLast edited October 14, 2026

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lxfater turned the Mini 4WD racing of his childhood (think the anime Let's & Go!!) into a 3D game: pick a car, swap parts, race, and fire a special move that flattens your rivals. He says it took one day, with all the code written by a locally hosted model of about 100 billion parameters, in Godot; the next day he added that it was for a kid. He picked a game an AI can actually write and spent the art effort on the car shells alone.

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