Create Wiki/Prompts/AI games

Game design brief: a prompt for a playable prototype

From the OpenDrama Create Wiki

Prompt11 min readLast edited October 14, 2026

This is the paste-ready half of spec first. It comes in two blocks: the brief, which describes your game and changes with every project, and the working rules, which tell the model how to work and stay the same. Paste both as the first message of a new project in an agentic IDE or a coding CLI. A good model answers with questions, then writes a spec file and a milestone plan, and only then starts on code. Any current frontier coding model handles it; it works best in a tool that can run the game and open it in a browser.

What it's for

Use it to start a small game you want people to play: a racing toy, a short 3D exploration story, a push-block puzzle. It replaces the "make me a game where…" paragraph that produces a demo instead of a game. Compared with that paragraph, four things change:

  • Questions before code. The model has to list up to five ambiguities, each with a proposed default, and stop. Two minutes of answering saves the rewrite that follows a wrong guess about the camera or the world scale.
  • A plan you approve. Six to ten milestones, each playable and testable in under two minutes, each mapped to the acceptance tests it satisfies.
  • Scope that can't creep. A NOT IN THIS VERSION list, plus IDEAS.md as a parking lot for the model's own ideas.
  • Proof, not promises. Every milestone ends with the files changed, how to run it and the status of every test. A read-only window.__game object lets you, or an agent with a browser, read the game state instead of squinting at the screen.
  1. 01Brief + rulesone paste
  2. 02Questionsup to 5, with defaults
  3. 03SPEC.md + planyou approve
  4. 04Next milestoneone per turn
  5. 05Check + committests, PROGRESS.md

To fill it in you need a pitch you can say in one sentence and 20 to 30 minutes. If you can't fill Win and NOT IN THIS VERSION, you're not ready to prompt yet; those two empty fields are the most common reason an AI game ends up as a tech demo. For a single-file toy built in one sitting, use the mini brief under Tuning; for a project that already exists, the Resume prompt next to it.

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See also

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