Create Wiki/Breakdowns/AI games
Any attack in any order: the real cost of custom combos in Troubled Passage
From the OpenDrama Create Wiki
Sérgio Rodrigues (@psergiomr) is building Troubled Passage, a roguelike action RPG in Unity where you attack by swiping the mouse and each direction fires a skill you choose. A 10-second editor clip shows what that freedom costs: if players build their own combos, every attack must flow into every other one. What follows: how the problem is structured, and which step an AI coding model can take over.
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Tags:#Devlogs#Combat design#Game design#Animation#Unity
Written by the OpenDrama editors from a public post. Stills are quoted from the original video for commentary; tools, settings and steps are our own reconstruction. All rights in the original work stay with its creator — ask us and we take a still down.
Skills and prompts in this breakdown
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