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Four legs, four colours: an AI-animated deer walk with Tripo, Opus 5.5 and H3

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Breakdown2 min readLast edited October 13, 2026

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Stefan Vaskevich (@Stefan_3D_AI) shows a deer and a wild boar walking in 3D, made without a mocap suit or hand keyframing. The trick fits in one line: paint each leg a different colour, and the AI stops mixing up the near legs with the far ones. If your game needs animals and you can't animate quadrupeds, this is the cheapest walk cycle we've seen.

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Written by the OpenDrama editors from a public post. Stills are quoted from the original video for commentary; tools, settings and steps are our own reconstruction. All rights in the original work stay with its creator — ask us and we take a still down.

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