Create Wiki/Breakdowns/AI games

Inside Stefan's AI game-dev setup: Claude Code, persistent context and engine MCPs

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Breakdown2 min readLast edited October 13, 2026

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This isn't a game; it's the desk the games are made on. Stefan Vaskevich (@Stefan_3D_AI) walks through the setup he uses with Claude Code and Codex: a local workspace that keeps the whole project on disk, skills that store what worked, and MCP connections to the engines. Copy the structure and your agents stop starting from zero in every new chat.

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